Development has been slow as of late in terms of getting things programmed in and functioning but with that being said I started working on scripts for other games as well. But more on those at a different time. For a time I was un ble to package the current build of Dune Buggy racing (Then coded in CPP) and decided to start over in the UE4 Blueprint version of the Vehicle advanced template, That caused me problems not only in the fact that I no longer had any of the assets and maps that I had created, but at the same time I see this as a breath of fresh air when packaging the current build of the game. I no longer have to worry as much about it failing or visual studio crashing and losing my files and not being able to recover them.
Hopefully you all understand.
Jordan.
Next up
Its a new character
Its Back!!
Bandana Dee the Dream Friend
Chiaki Nanami!
We made a lot of improvements on the Freezing Plains visual. Things like pine trees, tiny bushes, some rocks, and others game props!
#IndieGame | #IndieDev | #GameDev | #PixelArt | #WaifuQuest | #WifeQuest | #screenshotsaturday
🍒Did you like the game? A demo is available for free on Steam.
✌️ Thanks for playing IndieGameiacs!
⚙️ Free Demo: http://bit.ly/UniDuni
📺 Full Video: https://youtu.be/5qEbVXg7GaQ
Another house i made long time ago.
What you all think
Sometimes the suction cup get sticky. Small animation I made in Blender after doing my tutorial on picking up/dropping objects in animations. Crate model by jQueary (https://sketchfab.com/3d-models/game-ready-sci-fi-crate-d98deca6…).
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