Hello everyone.
As I stated in my previous news update, I was disappearing for a much needed vacation. I’ve long since returned from it, but needed an extra week to get myself properly fitted back into my professional work regeme (alongside some new and personal developments in my life). That said, it appears things are coming back together nicely and development on this game has resumed.
Now, I will warn that I might not be updating the game as much as I used to. I’m fairly close to finishing all the level and enemy additions and, once those are in (which will likely be in the next update too), I’ll be head-long into developing the main levels and systems for the game, which will take longer to create (at least, in parts). So just be aware of that as I continue back into my work.
Thanks for reading. Watching for more to come into due time.
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