Game
Spies: Service of Secrecy - Demo
12 years ago

Development Resume


Hello everyone.

As I stated in my previous news update, I was disappearing for a much needed vacation. I’ve long since returned from it, but needed an extra week to get myself properly fitted back into my professional work regeme (alongside some new and personal developments in my life). That said, it appears things are coming back together nicely and development on this game has resumed.

Now, I will warn that I might not be updating the game as much as I used to. I’m fairly close to finishing all the level and enemy additions and, once those are in (which will likely be in the next update too), I’ll be head-long into developing the main levels and systems for the game, which will take longer to create (at least, in parts). So just be aware of that as I continue back into my work.

Thanks for reading. Watching for more to come into due time.



0 comments

Loading...

Next up

This Satuday we invite to watch another #speedpainting of our artist Daniel Faiad.

How great is this scene of #Pecaminosa?

#ScreenShotSaturday | #IndieDev | #DigitalArt

We are under attack!

🍒Did you like the game? A demo is available for free on Steam.

✌️ Thanks for playing IndieGameiacs!

⚙️ Free Demo: http://bit.ly/UniDuni

📺 Full Video: https://youtu.be/5qEbVXg7GaQ

#steam #uniduni #clops #screenshotsaturday

Path of Kami: The Evolution of the Lore

Sometimes the suction cup get sticky. Small animation I made in Blender after doing my tutorial on picking up/dropping objects in animations. Crate model by jQueary (https://sketchfab.com/3d-models/game-ready-sci-fi-crate-d98deca6…).

So here's the first of the zodiac signs i will make for the next weeks.

Back in my art school days I used to ride the 710 COPSA line from Parque Del Plata to Montevideo almost everyday. This is the Marcopolo Viaggio G4 Mercedes Benz model from the late 80s, one of the older bus models that was running on the line.

a drawing I did because I was bored😪. But I love how it turned out.😊

Levels' maps.