Game
PSFC 3 - Transition
4 years ago

Development slowing down from a few bursts, 5 days each every month to maybe 3 bursts, 2-3 days each every month, AT BEST




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map or no map? we could make it so it doesn't ruin horror experience

a snack for that gpu (this is still fnaf lol, this section runs at 90fps - looking directly at the grass, 50 in difficult parts with a lot of other stuff and 70 on average - RTX 3070TI)

framerate is better, more stable, still the same numbers.

there was a huge lagspike when you looked at the most populated area of the map, gone now

also screen space illumination looks cringe, next game is gonna be made in unreal, it does look alright tho

Screen pixelation shader.

Ended up leaving it turned on for a month, but I rebooted now, lmao

outside of the outside