The game seems to be running fine. But I think March 30th is kind of a stretch. It is too far away to even think I wouldn’t have released the full game by then. I think March 3rd or 4th would make more sense. I have to try to finish the game by then, and if I work on it all day, I might have it done. So if it does not release this weekend, it’ll release on March 5th.
Next up
Been working lately on lots of 'behind-the-scenes' boring stuff that no one really cares about, so here’s a guy playing the sax for some reason.
The Darkside Detective: A Fumble in the Dark is out TODAY! 🖱️Advanced pointing, clicking action 🖨️Very funny words! Loads of them! 👻6 sarcastic, spectral cases to solve
A Shiny Mega Gengar 🌟 For @ManutkArt ![]()
's #ThreeColorsChallenge!
Who's is this little cutey👸 here? Thanks🙏 for a gorgeous fanart @WheNa! Feel free to share your arts, screenshots, or videos with #playzelter or #zelter hashtags! #pixelart #animating #unity3d #animated #indiegames #unrealengine #animate #conceptart
Only true badasses may pass! #conceptart #art #gamedesign
Explosive domino effect
blender animation experimentation, getting the hang of things fast. arms, rig, & gun models by me ofc
I made a small jungle house.
Ladies & gentlemen.. The Blender logo factory! I had a ton of un making this animation. I'll be making a short tutorial on picking up/dropping object in Blender for animations next week! What do you think?










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