Unfortunately, there will not be a PQ2D development stream today or any more going forward, for the following reasons:
1) My schedule’s turned out to be way less consistent than I hoped, meaning I can’t actually guarantee my own availability every Saturday like I thought I’d be able to at the beginning of this year.
2) Despite streaming at the time most convenient for those interested (determined through a poll), the audience turnouts were extremely low.
3) Aside from map-making, a very boring process I don’t blame anyone for not wanting to watch, most of what I still need to work on for the game contains spoilers. And I really do want to keep the details of the game’s full story a mystery up until the release of the final version.
Instead, we’re going to try something different from now on. Whenever I work on the game, I’m also going to be on live voice chat on the official PinesQuest 2D Discord server! I encourage EVERYONE to join this server (even if they aren’t interested in voice chat), since I’m on it almost all the time and it’s where I give the most frequent and direct updates in regards to the game and its development. It’s a really good and important place to be if you want to keep up with everything PQ2D!
And now you can ask questions or just talk to me whenever I happen to be working on the game, which also happens to be MUCH MORE OFTEN than once a week as well! Hopefully this will be a better way to engage with those following development, thanks to it being more frequent and not limited to working on only non-spoiler aspects of the game.
Thank you so much and I hope to see you on the PQ2D Discord server! As always, stay weird!
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