Game
A Dream of Markiplier - A Markiplier RPG Mystery Game
11 years ago

Development Update 1.3 - 14/03/15


Wassup guys? Wez here! So finally, we have another update to the games development! Finally, we have downloaded all the music we need for the game! The ones that needed to be checked for copyright are now safe for us to use and they are definately going to be in the game! I’ll upload some of them so you can hear them soon!

Since the last update, here’s what we’ve done:

  • Storyline has been confirmed

  • The music HAS been confirmed

  • Ending has been confirmed

  • There have been even more advancements in the character dialogue

  • There have been even more advancements in the item interactions

  • Battle mechanics are being worked on

Now, the things we need to do now:

  • Scenery needs to be designed, chosen and finalized

  • More advancements in dialogue are needed

  • More advancements in item interactions are needed

  • Battling Mechanics need further work

That’s all for this update! We have been given rights to some pretty cool music so I’ll upload my favourites soon! Google, El, Emz and Sash only have a week of mock exams left and there’s only 3 weeks left until I meet them in the flesh for the first time! I’m so excited!

Also, thank you for 31 FOLLOWS! That’s insane! Thanks so much, guys! I keep getting notifications saying we have a new follower and that is so cool! Thank you all so so much!

That’s all for this update. So thanks for visiting and I’ll see you all in the next update!

  • Wez



3 comments

Loading...

Next up

Tock...Tick...Tock...Tick... Time is of the essence, Mark...

...The clock is ticking backwards, Mark. You can save all three of them...

This Satuday we invite to watch another #speedpainting of our artist Daniel Faiad.

How great is this scene of #Pecaminosa?

#ScreenShotSaturday | #IndieDev | #DigitalArt

Been working lately on lots of 'behind-the-scenes' boring stuff that no one really cares about, so here’s a guy playing the sax for some reason.

#screenshotsaturday

Chiaki Nanami!

Shoobies leave a sticky trail of mucus in their wake, which can impede movement for any creature that steps in it.

Back in my art school days I used to ride the 710 COPSA line from Parque Del Plata to Montevideo almost everyday. This is the Marcopolo Viaggio G4 Mercedes Benz model from the late 80s, one of the older bus models that was running on the line.

My D&D art for my family so far (WIP if you couldn't tell)

Out of boredom and curiosity, I coded Sailor Jupiter's Argentine Backbreaker.

Some time ago, we posted a screenshot of the Mexico level. A curiosity about it is that, like some other scenarios of the game, it was inspired by a real landscape, The Basaltic Prisms of Santa María Regla. It is one of the natural wonders of the country!