To celebrate a total 7,500 followers, have a development update!
That's right, the game is not "dead", not has it been given up on. Progress has just been slowed down due to a real life situation.
...and a new song from the completed soundtrack!
Spritework
Almost all spritework is done, including those for the final boss, yet a few scenarios still lack one or two sprites each.
Programming
Most of the work that remains is coding the game, being the final cutscenes, level and the boss.
POPGOES Finale
I am currently working on the full vesion of POPGOES Finale, which is making good progress and is likely soon to be released.
Release Date
While there is no release date I would like to estimate, know that it won't be too long until the game is complete. 22 out of the 24 main levels are entirely complete, with only the final few steps and detail work remaining.
There have been events earlier this year that have required work to be put on hiatus for a while, but progress is being made.
The game is rather big and a work of passion, and I would like to ask for a little more wait.
There are chances the game might release on SFNaF 1's anniversary.
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