Game
Duck Simulator
11 years ago

Development Update #3


Hello!

I know i’ve already posted one today but you know I will post many I might even post more today… I don’t know!

*What’s been happening?*** **

Well…. a lot, I’ve finished the saving code and now i’m trying to get the loading one to work but it isn’t working, i’m looking into it!

  • Users

Users have been finished, i’ve just got to test them now, if they don’t work I will get rid of them after i’ve looked into it! The big question is Would you want your user profile to have a password? At the moment you do!

  • *Saving*** **

Saving has been done as i’ve said in the above, but…. the loading doesn’t work so that’s being sorted :/

  • *Levels*** **

Currently there has been only 2 levels made, not much I know but i’ve been focusing on saving, loading, profiles, multiplayer, level saving and much more!

  • *Next Beta*** **

The next beta I don’t know when it will be out because I need to have at least 5 levels to let you make your decison on the game, whether you like it or not!

That’s it for the moment

BenjiPlays



0 comments

Loading...

Next up

Shoobies leave a sticky trail of mucus in their wake, which can impede movement for any creature that steps in it.

Just a Pico sprite

Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.

Showing off player 2 😎

What do you think?

Why walk when you can jump?

Spaaaace~

These are background sprites I've created for a game I'm working on at school ^w^ Click on the post to see how the sprites connect. You won't regret it! (personally, I think it's pretty heheh)

Drawn in Piskel using my mouse. Whaddya think?

An infected room from the second part of Cybel ! Are you up for some cleansing?

Regional Bulbasaur. #Pokemon

Cash Banooca