Hey all, this post is a quick update for me to help you all stay up to date on the state of the game as it progresses.
Since i completed the animatronic sprites a few days ago, my focus has switched more from the building aspect of the game to the night time, when you are completing your tasks whilst surviving the animatronics, and i think ive progressed a fair amount so far.
As of now, i have a way to make each animatronic roam the pizzaria, moving between rooms. I have also begun the more unique mechanics, having currently made foxy's mechanic ( Which you will have to wait to find out about ;) ).
My sights are set for the next week, as due to life stuff i have an arbitrary deadline of next saturday. Before this, i would like to have a working beta that i can give to some testers. In this beta, i'd atleast like to have the core 4 animatronics fully working, as well as a couple of each type of object so that the testers can also mess about in the day phase. This may be a bit ambitious for the time that i have, but i believe that i can do it.
I will try to keep you all updated every week or so on progress, so expect another devlog around the time that i have my deadline :)
Next up
The Current Roster (About Half Of The Base Game)
The First Instance Of The Full Roster! Side Note - If You Want Quicker And More Frequent Updates On The Game, Join My Discord: https://discord.gg/JZM3H6b3mT
I was bored, so... ManutKat.
Let me introduce you to the new Mech line: Gendai Spec. Those are Mech that specializes in surprise attacks, covered operations, and stealth. They are equipped with melee weapons but one of Gendai's frames supports sniper rifles.
Szayel Aporro Granz - Bleach
Some time ago, we posted a screenshot of the Mexico level. A curiosity about it is that, like some other scenarios of the game, it was inspired by a real landscape, The Basaltic Prisms of Santa MarĂa Regla. It is one of the natural wonders of the country!
Respect (Only TLOZ Players Will Understand)











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