Hello everyone!
I’m really happy to be writing the very first devlog for my very first game.
(A truly historic moment!)
Anyway—let’s get started!
1. A cool prologue has been added!

It’s a little different from the ULB you know.
This small change might lead to something much bigger… so stay tuned!
2. There’s now a menu!


Depending on your progress, a tiny skeleton might greet you there.
Also, you’ll get to hear some awesome tracks while you’re at it!
3. Several overworld rooms have been added!

You’ll start from the elevator in New Home!
Take a short walk through the familiar UNDERTALE map… (well, for now it’s not that big).
4. Some “unfair” attack patterns have been fixed!






, I’m still working on a lot of them,
but I want the fights to feel fair.
Flashy attacks and bullet storms are cool, sure—
but they can also make players spend hours just trying to survive.
Some of those patterns can feel unfair…
and I prefer something that’s challenging yet relaxed.
(Actually, those “unfair” attacks tend to show up a lot when I’m working on Phase 2 patterns…)
Anyway—
I hope you have a great time with the little skeleton…
(and maybe solve a few puzzles along the way, too).
And of course—
various bug fixes!
And then…














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