Game
Project Blue
9 years ago

Devlog 1#


So far I have just been trying to get the graphics done. I have almost finished one tileset of three or possibly more. As well I am naking a tileset consisting of furniture and other similiar things. The actual programming of the game should start in 2017. Currently im using rpg maker vx ace as the engine, gimp for art (May move to photoshop) and I plan on using Lmpz to make an ost.

If you havy any suggestions leave them below. See you in the next devlog!

Mr C.



0 comments

Loading...

Next up

This Satuday we invite to watch another #speedpainting of our artist Daniel Faiad.

How great is this scene of #Pecaminosa?

#ScreenShotSaturday | #IndieDev | #DigitalArt

Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.

"Day to Day" (also check spud out here he's a great guy and writer: https://soundcloud.com/spudward)

Levels' maps.

Regional Bulbasaur. #Pokemon

Made my first ever animation.

Here's a Fredbear sprite i made in Aseprite! I'm pretty proud of this!

(Btw, sorry for the double post! I'll try to post less)

The Authority decided to investigate the Basement and leads to recovering classified documents Fun fact: The building has 928 doors and not 1000 doors. #horror

I made a small jungle house.

Double Rainbow!!!