Game
In Flight
9 years ago

Devlog 1: First day!


Finally getting up and making a game.

I’ve done a little bit of design, but I’m planning on making it super beautiful later. Once I’ve gotten some presentable graphics (what you see in the banner and thumb are basically the sum of everything I did), I’ll start working on the mechanics. Then I’ll probably animate the helicopter and then add scenery.

Ack, who knows. I’ll probably end up doing it in a different order.



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art comission.

Heya there! I really wanted to show you all a little gameplay preview of the first boss fight i'm currently working on i hope you like it ^^

Enemies can also suddenly spawn through Realm Rifts. These Rift Spawns are going to be stronger than the ones wandering around. TBD on the enemies... #screenshotsaturday #godstear #madewithunity

So here's the first of the zodiac signs i will make for the next weeks.

The Darkside Detective: A Fumble in the Dark is out TODAY! 🖱️Advanced pointing, clicking action 🖨️Very funny words! Loads of them! 👻6 sarcastic, spectral cases to solve

Shuiro Haname. #Commission

Commission for @ShuHaname

brung back my old oc plus a new one

...they don`t have names yet tho

If you’ve played the Vault demo and enjoyed it, please consider ‘liking’ the game page here on Gamejolt and/or leave a comment!

Also please consider tossing Vault on your Wishlist, I really appreciate your support!

https://store.steampowered.com/app/1251800

I mostly build 3D First Person Shooter game mechanics in Unity, and in this I'm just showing C4 mechanics I made for a little side project I am working on! :)

Some Shadow boss fight gameplay 👾