Game
Aether
5 years ago

Devlog 1

It begins


Alright, I was eager to upload this on the site just so I can get my project out there.

Currently, I'm in very early development, but progress is being made. I've finished the classes for the characters I want to add in at the stage I'm at.

How about I explain my plan of action? I'll be showing this thing with every devlog to show where I'm at.

Game Workflow

Mechanics

(Actors, Classes, Skills, basic items, enemies)

I'm here

Main Story

(Maps Stage 1, Main Quests, Dungeons, more items)

Optional content

(Side quests, stuff relating to them, etc...)

Asset Improvement

(Make the game look pretty, improve tilesets, Maps Stage 2, fancy title screen, etc...)

???

(This one is a surprise!)

Thanks for looking at my devlog, and I'll talk more about the project at a later date! Please let me know what you thought!



0 comments

Loading...

Next up

This Satuday we invite to watch another #speedpainting of our artist Daniel Faiad.

How great is this scene of #Pecaminosa?

#ScreenShotSaturday | #IndieDev | #DigitalArt

Fan art for Foolish I'm feeling kinda better so I drew this

🍒Did you like the game? A demo is available for free on Steam.

✌️ Thanks for playing IndieGameiacs!

⚙️ Free Demo: http://bit.ly/UniDuni

📺 Full Video: https://youtu.be/5qEbVXg7GaQ

#steam #uniduni #clops #screenshotsaturday

Enemies can also suddenly spawn through Realm Rifts. These Rift Spawns are going to be stronger than the ones wandering around. TBD on the enemies... #screenshotsaturday #godstear #madewithunity

What you all think

Shuiro Haname. #Commission

Commission for @ShuHaname

Cash Banooca

Explosive domino effect

Got some fun collectibles in our game, Path of Kami!

ooh yes..