Game
Guns & Mutants

5 years ago

Devlog 1#


Hi! In todays devlog we want to tell ya what we've got in the game right now and what we are planning to do next. Lately we were working on lights, weapon mechanics and some tilesets. In the picture below you can see a lil sneak peek of it. This week we want to work on stress mechanic wchich is the main faature in our game and on other things like hud, main menu, etc. About non game work we want to make a discord server to have better connection with you. <3

We'll post new devlogs every monday so stay tuned.

See you soon! ~ Team YGC



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Hi! This week we present you main menu and short gameplay! Check those out!

https://www.youtube.com/watch?v=-BSR_sY9E0g

https://www.youtube.com/watch?v=r5wIpduv4Tw

Also check us on indieDB!

https://www.indiedb.com/games/guns-mutants

Smol Update :)

(and weapon system is done)

Hello! This week we made a few things like new in game hud, muzzle flash, couple of useable items, and others. You can check it on the screenshot. Next week we want to focus on main menu and enemies. See you next week!!!

Here's a peaceful little forest scene for this #screenshotsaturday, from the beginning of the game.

Sometimes the suction cup get sticky. Small animation I made in Blender after doing my tutorial on picking up/dropping objects in animations. Crate model by jQueary (https://sketchfab.com/3d-models/game-ready-sci-fi-crate-d98deca6…).

Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.

Showing off player 2 😎

What do you think?

2d lighting experiment