Jam here, updating what’s up.
ALL characters have been successfully coded! And here are their behaviors:
Banamus: moves around and goes by the right door, wait too much to close the door at his face, and the door will get blocked, once this done, he will end your life.
Appy: works as the same as Banamus, just differently. He does the same path, but by the left. Same conditions apply.
Celly: moves by the left vent, and at his main position, you have to look at him so he doesn’t move at all. Change camera or close it, and he’ll start doing so. Close the left vent to save your life before it’s too late.
Mush: he is INVISIBLE to the cameras, and he’ll go by the right vent. Only closing the door will stop him, but not if it’s too late.
That’s it! The menu has also been done, and nothing is much to be done.
Basically, the main game is done.
![5d09597ae9c45.png 5d09597ae9c45.png](https://m.gjcdn.net/content/750/2045885-7dw5ucy5-v4.webp)
-Jam
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