hello welcome to the rebranded page
so as you probably notice first, the game is now called dustswap: pessimism
thats because im planning to make more than just papyrus encounter (dont quote me on this but i do plan to)
for the game itself, i plan to focus on the emotions both sans, papyrus, and some of the underground are feeling
i want to emphasize the struggle as much as possible, and sort of dive deeper into their characters
so expect some really edgy things !
also the game will probably release in chapters (although at the moment, releasing doesnt really concern me -- the game is pretty new)
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ALSO I WANNA SAY thanks to nik and amber for even making this possible, psychosis is such a banger and it inspired me to make this game
(also ari for making the original papyrus encounter ofc)
as for the devlog itself
im going to start using devlogs so i dont spam posts all the time (which also means ill only be posting HUGE progress)
attacks wont be shown a lot since im planning to have mechanics and such
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there isnt much to say about the little video (except i was pretty proud of it !!) but the sprites are subject to change
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edit: I COMPLETELY FORGOT TO CHANGE THE NAME DONT KILL ME !!!
in the papyrus fight you can see the new mechanic in the health bar
instead of the whole game being no-hit (which a lot of you -- including me -- thought was kinda weird), im going to be using a new system called willpower
there isnt much behind it, willpower is basically sans' will to live -- or will to be brave / courageous
something along the lines of that .. probably will give more backstory later
one more thing i want to say: dont expect me to work on this a lot !! ive been caught up with a lot of personal / work things and i wont be working on this too much
i know you guys are pretty laid back and cool about this (thanks btw) but i thought it would be nice to clarify just in case
anyways, thanks for reading .. and i hope u guys enjoy !
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