1.2.0 Patch
Entity objects have been clamped, you can no longer step outside the boundaries of a level.
Corrected killbox under bat. The bat shouldn’t explode from simply touching it either.
Added 4th level to Riches Reef that will force the player to pass through a bridge so you can understand how they work without killing yourself.
Added Royal Bloods.
Slimes and Royal bloods now activate once present in view, and deactivate when out of view.
Bats and Slimes now produce sound.
Slimes animation is more fluent.
Toned down blood to maintain FPS.
Overall polishing.
New Enemies. Now and later
Here’s a new enemy for this build, the Royal Blood! They’re essentially walking treasure chests, however they don’t contain any treasure. Break off the lock with your axe to be showered in blood! They move fast, so timing your attack is key.
The two below are not present but a small look at what’s to come.
This here is Prickly, it’s a walking cactus. That ain’t right.. You’ll be needing your axe to plant them back into the ground!
Hamchi. It’s a blue fish.
Desolate Demise
Now that we’re starting to wrap up Riches Reef, world two is to be shown more in depth soon!
Thank you!
For playing, donating, just stopping by, following. Whatever you did, thank you so much!
Enjoy!
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