I'm focusing more on the Post-Mortem these days. I've already added some OSTs, you can turn the lights on and off, the hint paper that appears the first time you enter the Post-Mortem, Shade Photo Negative Mickey renders on both doors are done. Good progress for 2 days, I think. Overall, the Post-Mortem is 12% complete.
Next up
>Devlog (01/11/26)
Camera 3. The kitchen (Updated)
office
It's exam week for me, so my time is very limited. Game development continues this weekend!
map.
No, I wasn't lazy for a month.
>Devlog (01/07/26)
>Devlog (01/14/26)











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