So…
What’s new?
Enemy Sprites
First, the turret has a new sprite for its base.
So do the tanks.
This fits well with another change I’ve made…
Dolly Mixing style dept
Due to alot of sprites rotating, I can’t just add depth to all the sprites. To counteract this, I’ve used a dolly mixing technique Explained by 2kliksPhillip, not final, but here are some results.
Plus shadows.
That’s everything (yes I know, it’s not much, again), thanks for reading.
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