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LISA: The UNDONE
2 years ago

-----DEVLOG 2/14/23-----
"Valentines Day 2023"


Hello everybody! It's been a couple of months!

I've decided to do something a little different this time around and actually post a video of gameplay! Not much mind you, but I wanted to show off another part of the area I've been working on, which, as said previously, is Vega Van Dam's new area, The Upper Taiga.
Due to how Gamejolt's post systems work however, I cannot post both a video and the standard Buddy sketch. As such, you will find the complementary sketch in the comments this time.

Progress on the game has been going fairly alright. There have been days where I certainly have been taking it easy, but a lot of stuff has been getting done when possible. The questlines of this area (yes, questlines!) have been being put ingame, and they honestly take me quite a while!

Of course, it is Valentines Day at the time of this posting, and I wanted to do something for it. It's the most I can do for a day like today, so why not!
I want to make sure this time to thank everyone who has been patiently following the progress of this game, it really does mean the world to me, as this game has not only presented an overall lesson to how I like making games and art, but being alongside my personal development as well.

Part One has technically been in development for a good four or so years! That's a long time, even if I spent those first three learning things and not really being too sure of where to go in certain places!
The game has changed a lot over time, especially considering it started from a place of simply wanting to "fix" Joyful, and eventually becoming more of a complete reimagining. For as much as I may have problems with the original Joyful, it is irreplaceable. After all, this game would not exist without it.

All that aside, I will continue to work, and get Part One out at some point down the line.
Thanks for catchin' up! I'll see you all next time!

Much love, Redisco.

-----END LOG-----

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