Game
ZOE Begone!

7 years ago

Devlog 2 - A quick post from a year or so ago about the player movement.


I’ve been focusing on the look and feel of the game (I should really think of a name for it) for the last couple of months, and it feels like something is starting to come together now.

It feels pretty nice and responsive to control, and even with the simple placeholder enemies it can be quite fun to play.


5d091e7eca2e1.gif

The music in the video below is ripped straight from the film “Boogie Doodle” by Norman McLaren and Albert Ammons, and is just dropped in there to try and get a feel for the vibe of the game at the moment - it’ll all be replaced at some point. My next little stint on this will be to implement some more of the game mechanics - some sort of energy bar that is depleted when you fire and dash etc, and which is replenished when you hit the buttons on the bottom - and some more interesting enemies.





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4 days to go until ZOE Begone!'s out!

3 Days to go!

Fly, dash, pound, run and gun in ZOE Begone! We'll have a release date soon! In the meantime please wishlist on Steam! https://store.steampowered.com/app/1266610/ZOE_Begone/

I'm taking this as MOchi's seal of approval

Got some lovely new key art made by @cafzka!

ZOE Begone! is OUT NOW!

Just one week to go until ZOE Begone! releases! Comig to Steam, Switch, Xbox, PS5 and Epic game store Septemvber 17th.

Hand drawn #shmup ZOE Begone! coming to PC and consoles September 17th!

#screenshotsaturday

ZOE Begone! Finally has a release date! Coming to PC, Xbox, PS5, and Switch!