Game
BLACKOUT
9 years ago

Devlog 2 [Febuary 12, 2017] "Cameras and UI Work"


So, aside from trying to get enemy AI to work, I have gotten a mechanic with multiple camera’s connected to a main computer that detects the Player or any Player-based objects and sounds an alarm. [No feature for enemy response to the alarm, since enemy AI is being clunky and broken.] I have also been working on the UI, such as the main menu, as well as the Tutorial Level [Screenshots coming soon!].

Another mechanic I have been progressing to add to the game and test out is the ability to switch weapons and/or throw your weapon to deal damage [In a Hotline Miami based way].

Next update on Saturday!



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Heya there! I really wanted to show you all a little gameplay preview of the first boss fight i'm currently working on i hope you like it ^^

Runestones: from concept to in-game model🗿

What you all think

The whole squad is here!

Interested? Follow me!

So here's the first of the zodiac signs i will make for the next weeks.

Back in my art school days I used to ride the 710 COPSA line from Parque Del Plata to Montevideo almost everyday. This is the Marcopolo Viaggio G4 Mercedes Benz model from the late 80s, one of the older bus models that was running on the line.

Update 2.627

New challenges & new effects!

brung back my old oc plus a new one

...they don`t have names yet tho