Game
BLACKOUT
9 years ago

Devlog 2 [Febuary 12, 2017] "Cameras and UI Work"


So, aside from trying to get enemy AI to work, I have gotten a mechanic with multiple camera’s connected to a main computer that detects the Player or any Player-based objects and sounds an alarm. [No feature for enemy response to the alarm, since enemy AI is being clunky and broken.] I have also been working on the UI, such as the main menu, as well as the Tutorial Level [Screenshots coming soon!].

Another mechanic I have been progressing to add to the game and test out is the ability to switch weapons and/or throw your weapon to deal damage [In a Hotline Miami based way].

Next update on Saturday!



0 comments

Loading...

Next up

Short intro of us 💕✌️

We're an eletro duo based in Seoul 🇰🇷 Heavily influenced by the 90s.

Our new album #Xennials is all about the nostalgia of that era 💽 CD listenin 📟 beeper beepin 💾 floppy disks floppin days 😎

Stream now! 🎧

https://open.spotify.com/album/3YwWhnHWVy5cA8XOpbaGRA?si=8E9awqU…

Bandana Dee the Dream Friend

Finished work on the emotions of a new character for the tank universe

Update 2.627

New challenges & new effects!

Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.

Shuiro Haname. #Commission

Commission for @ShuHaname

Alone Together....

Cash Banooca

If you’ve played the Vault demo and enjoyed it, please consider ‘liking’ the game page here on Gamejolt and/or leave a comment!

Also please consider tossing Vault on your Wishlist, I really appreciate your support!

https://store.steampowered.com/app/1251800