Over the past 2 days I worked on mechanics! This gif is a sum of all I’ve done (:
As for crashing, if you land too quickly you’ll crash, but if you land slowly it’s A-ok! Haven’t implemented crashing into walls/areas you aren’t supposed to land on (aka anything other than a landing area) yet. Stay tuned for that, though!
also sorry for low quality recording im using cheap software to record lol
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