reveal time babyyyyy
basically i took inspiration from the cancelled dustbelief game and am adding a waterfall encounter, it acts as like a tutorial but it's optional since by now you get the gist of how undertale battles work.
reveal time babyyyyy
basically i took inspiration from the cancelled dustbelief game and am adding a waterfall encounter, it acts as like a tutorial but it's optional since by now you get the gist of how undertale battles work.
Not switching yet, but I'm experimenting with Godot due to an itch about switching from Clickteam.
The fact that this works well makes me happy. :)
Something's-a coming up! ...Some-a-body should fix-a that light bulb.
phase 3 if he real
Luigi if he real
Thank you all so much for 100 followers!
Devlog 1 - May 9th, 2021
What's been going on? / Devlog 3 - July 6th, 2021
heehee au
Short intro of us 💕✌️
We're an eletro duo based in Seoul 🇰🇷 Heavily influenced by the 90s.
Our new album #Xennials is all about the nostalgia of that era 💽 CD listenin 📟 beeper beepin 💾 floppy disks floppin days 😎
Stream now! 🎧
https://open.spotify.com/album/3YwWhnHWVy5cA8XOpbaGRA?si=8E9awqU…
Enemies can also suddenly spawn through Realm Rifts. These Rift Spawns are going to be stronger than the ones wandering around. TBD on the enemies... #screenshotsaturday #godstear #madewithunity
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