Game
Koa: A Gluttonous Wizard
3 years ago

[Devlog 2] New Map & Rooms


I’ve been working on few big changes these past weeks: implementing a new map, new rooms that can be explored, a new game mode with different mechanics and few more changes to improve the overall experience of the game.

The Map

The initial idea of how the player progresses in the game was always a dungeon with several floors, very much like a dungeon crawler but moving using the platforms instead of the usual way. So the game has a little map now with a preliminary version of the first floor, rooms are connected and the player can move from one room to another and decide which ones to explore.

map.png

As a general idea with this feature includes some elements from dungeon crawlers and combines them with the current keyboard/platforms mechanics and basic platformers’ stuff, enemies, items, jumping, etc.

The current implementation is super rough and a bit difficult to see on the images but the core functionality is there, just needs graphical feedback, new drawings and more playtesting.

map.gif

Free Style Rooms

Since now we have different rooms the player can explore, there are also different new mechanics planned. The first one implemented is the “free style” mechanic, this basically changes the rules of the game a little bit, there is no “following the monster” in this room, so players can rest a little and focus on surviving during a set amount of time. There will also be more hazards and skills from the player.

free.gif

The purpose of including elements like these ones is to add more interaction and variety, also reduce the effort of focus that the main rooms require by following the monster, I think it can be quite tiring, not only to do the same thing again and again but also the whole tension of not missing one sequence can be stressful.

Few More Changes

In addition, the win screen was removed from the end of the room because it doesn’t really make a lot of sense to show any win screen when completing rooms, the focus now is more to get a reward or just to go to a different room.

I also removed the game over screen, this speeds up the process when players need to restart a level and reduces frustration of having to wait, it also makes the experience smoother.

die.gif

I’ve been working on improving the difficulty curve, which was a big issue during playtesting and fixing bugs here and there. For the next update I hope to have a more complete map and drawings that reflect the new changes so they are easy to understand.

In case you have any questions, don’t hesitate to reach out, if you haven’t played the game, you can download it here.

Thank you for reading.



0 comments

Loading...

Next up

Snaky Survivor: A Tiny Adventure

Hi there! I wanna share a little video of Koa's booth at the Tokyo Game Show. Hope you like it!

Last week at LVL UP EXPO, we celebrated great games made by Jolters including Baldi's Basics Plus by @BasicallyGames !

Buy it on Game Jolt: https://gamejolt.com/games/baldis-basics-plus/481026

Thanks to Razer for providing the laptops and peripherals!

This tiny snake-like character slowly slithers into Early Access in a less than two weeks!! 🐍

Hopefully it will be something in between a familiar and a unique experience at the same time.

#SnakySurvivor #ScreenshotSaturday #IndieGame #EarlyAccess

Quests inspired by @WhitethornGames ' Spray Paint Simulator entered your quest log!

Bring color to the world! Restore worn-out surfaces with a fresh coat of paint & watch them come back to life.

Play the free demo to get started: https://bit.ly/spraypaintsimdemo

Hi! just wanted to share an update for Koa: A Gluttonous Wizard. This is the version that will be shown at the Tokyo Game Show this year. In case you cannot attend, you can download and play it from here: https://gamejolt.com/games/koathewizard/709182 Hope you enjoy it!

Hi! in case you are expecting the release of Snaky Survivor on GJ, I'm really sorry but will take a bit more time. I'm trying to solve an issue with the marketplace.

Meanwhile you can go get it on Steam: https://store.steampowered.com/app/2566240/Snaky_Survivor/?beta=…

@WhalesAndGames is a Jolter to Watch and an indie studio who creates positive, polished games and art brimming with whalistic personality! Follow @WhalesAndGames before the quest ends on May 20 and you'll get Coins!

Sorry for the lack of updates about Koa, I've been working hard and there are a lot of new things to show. For now I just want to announce that the game will be exhibited at the TOKYO GAME SHOW 2022!!🥳🥳

https://tgs.nikkeibp.co.jp/tgs/2022/en/contents/indie81.html

Stay tuned for more news!