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3 years ago

Devlog #2 part 1: The Main Menu and Settings


After a few days of thinking and gathering notes, its time to start off by creating the main menu and the settings. I've already completed most of the main menu as well as the settings, but there's still a lot of work to do. I'm not adding too much details etc. to the main menu and settings YET, so they are definitely subject to change. but frankly, I'm proud of it for now. We'll see what happens next I guess.



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Completed the Main menu! Gonna go to sleep now xd. Goodnight!

Here is the 2nd teaser! I think ive made a lot of progress today!

Just as Pecaminosa's musicians #improvise this rendition of #LittleSunflower 🌻, so do we improvise with this post you're reading. πŸ˜‚

What's coming out of your own improvs? πŸ€”

#Pecaminosa | #IndieDev | #OST | #Jazz

Smile! Here, take some happy pills! βœ¨πŸ’Š #Blender #3DModelling #3DArt Buy me a Ko-fi: https://ko-fi.com/barbarafb_

Chiaki Nanami!

Shoobies leave a sticky trail of mucus in their wake, which can impede movement for any creature that steps in it.

Successful landing

#screenshotsaturday

Enemies can also suddenly spawn through Realm Rifts. These Rift Spawns are going to be stronger than the ones wandering around. TBD on the enemies... #screenshotsaturday #godstear #madewithunity

Runestones: from concept to in-game modelπŸ—Ώ