Game
SplatterHouse IV

2 years ago

DEVLOG 2

Right now I'm making all the bosses in the game here at aseprite

First the jaw breaker for now will be like this with these colors maybe I'll change it later.


In my notebook I have a drawing where it shows the concept of the battles, if I find it I can send you how each one will work, if I can't find the drawing I will try to recreate it in the paint tool.



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(So far my favorite)

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hi guys, (changes) so that some people don't misunderstand

Quests inspired by @WhitethornGames ' Spray Paint Simulator entered your quest log!

Bring color to the world! Restore worn-out surfaces with a fresh coat of paint & watch them come back to life.

Play the free demo to get started: https://bit.ly/spraypaintsimdemo

YO ITS MAR10 DAY

AND THIS IS MY DSI RUNNING NEW SUPER MARIO BROS

(Masterpiece)

@hexh_ is a Jolter to Watch and a pixel/digital artist who mostly draws dreamy landscapes! Follow @hexh_ before the quest ends on May 6 and you'll get Coins!

Man, I forgot how hard it was to make a balanced boss.

When I was doing Boby in Miracle Land, I had no idea how to make an organized movement system for bosses.I did it in such a crazy way that it worked someday I'll show the programming of the first boss

DEVLOG 5 recreated the game's HUD, prototype enemies, and a test song from splatterhouse 3 to be a placeholder

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

DEVLOG 4 Testing animations and character inputs

camera, hud and scenery