Game
OPTIVE

2 days ago

DEVLOG 2: So What Now?


Now that 1.0.0 is released, I can finally work on the greater, more difficult areas. Such as a progressive music track, different knob types, and overall greater difficulty. So here's the list of changed or added things for OPTIVE 1.1.0

ADDITIONS:
2 new music tracks "One Job Stand", and "OVERCLOCKED"
Dark Mode
4 and 6 knob levels
"Boss" levels (9 knob levels)
Two new knob types "Trib" and "Squarb"

CHANGES:
Valve and Quick Valves can only spawn AFTER level 15
Trib and Squarb can only spawn AFTER level 35.
Every 15 levels you gain a heart (Start at 5, can gain up to 7)
Temporarily removed the W and E keys as they do nothing and get in the way.



0 comments

Loading...

Next up

HAPPY HALLOWEEN FROM THE TEAR THRU TECH CREW. Sampson doesn't celebrate Halloween but the others do!!!

DEVLOG 8: Any New Features In Raeters Fun Test For The Demo? Is There A Release Date?

Development photos (NEW CHARACTER?!)

Oh? What’s this?

DEVLOG ???: FINISHED THE TITLE SCREEN! MAKING THE INTRO SEQUENCE NOW!! (Yes it does force you to log in and check settings)

#devlog #art #coding #gamedev #scratch #meme #game #development

Aw yeah making character designs (the new looks of them aren’t in game it’s just for the art. Anything seen here is not canon

#game #development #art #furry #meme #spooky #redraw #ibispaint #developing

DEVLOG 4: Ok So Where's 0.3 and What's The Status Of It?

Hey guys look a new character!!! He can replace Raeter after you get halfway! There’s two designs because I can’t choose between arms or no arms. I’ll give more inside in him later…

I'm hard at work trust me! I've added a new song and I'm adding sfx! I also added two new buttons to the title screen and changed the layout!

DEVLOG 3: Done with fixing the Tech Demo for tonight! Also drew the thumbnail or this game (finally). It might not be the final product so keep in check!