Hi everyone! It's me again, and I have some developement update for you all!
First of all, lets talk about the dev side of things:
So, the current state of the game is modeling the map. As of now 2 new cameras have been modeled and a third one is being modeled right now! This makes a total of 5 cameras being done so far, including the office. The new cameras that were made are:
-West Hall
-West Hall Corner
and the camera thats being worked on now is the Main Area/Dining Room. It might take some more time since it's bigger than the other rooms in the pizzeria but when it's done Im probably gonna show it to you in a future devlog!
Second of all, the concept side of things:
So, I didn't really told you about how the game will look like and how will it work. The concept is pretty simple. You're working a nightshift in a pizzeria but the robots move around the location, typical FNaF fan-game stuff, which actualy is what I am aiming for. The base idea of the game is to make it feel like the good old FNaF fan-games that were made back in the day. The difference is that it's gonna look better, it's gonna play smoother and while having that original FNaF vibe, it's still gonna feel original.
Now for the main mechanics of the game. You're gonna sit in your office, like usual. You have a door on both sides of your office and a vent in front of you. The twist is that you can't close your doors, at all. To prevent animatronics from getting into your office, you need to use flickers to scare them away.
What's flickers you may ask? These are the buttons you have next to your doors and under your vent. When you push them, they make a flashing flicker that blinds the animatronics and makes them go back to their stage. The flickers also have a twist to them, they aren't infinite, in a way. While you don't need to worry about your power going down, you have to worry about using the chargers for your flickers sparingly. Each flicker has 4 charges. Each time you push a button to activate the flicker, you use up 1 charge. After all charges are used, you can't use them anymore, unless you recharge them.
To do so, you have to go to the camera where the power generator is and simply recharge the flicker you want to recharge.
Ok enough of that boring talk, now lets get into some more interesting stuff. The nights!
(Please keep in mind that this image above is just a concept of how the game menu might look like and it does not show the final product)
The game will include 6 nights, 6 services and a custom night with a bunch of challenges to beat. The night system will also look like this: Night -> Service -> Minigame -> Repeat
Yes, there will be lore minigames. It can't be a classic FNaF fan-game with no lore minigames and minigames in general lol.
There will also be an extras menu in which you will be able to see the animatronics, their jumpscares, play minigames, turn on cheats, see your collection, etc.
Also if you're wondering, the custom night will have 10 challenges with the last one, of course, being all/20 mode. I wonder if it's even gonna be possible to beat lol.
More updates, sneak peaks and lore!
If you wanna get to know the game a little better you can join the server in which i send some sneak peaks, updates or some lore related stuff for you to see! Here's the link to the server if you wanna join: https://discord.gg/UKcy49CfJd
So, that would be it for now. Another devlog will most likely be in about 2-3 weeks. Oh, and here's a full view of Sharky's Endo if you're wondering how does it look like. Until next time!
What do you think about all of this stuff so far?
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