Heyoo, a short update on the game.
Yes, its been awhile since I last updated you guys, however its for good reason! I have been treating this game as my mini magnum opus, something that culminates the amount of work I've put in improving my workflow and learning the software I needed to make this game possible.
fun fact: this game was made with Photoshop (UI design), Blender (3D design), Audacity (Sound Design), Substance Painter (Textures), and Clickteam! (Programming) + more I forgotI think I am actually jealous of games that has a whole teamππ

Its actually been rocky lately, and my struggles with development went something like this:
(struggling to texture -> substance painter, couldn't code a game -> clickteam, ui design ballsy -> photoshop etc).
Though getting through those hurdles is something I am pretty proud of. I suppose my latest struggle is connections, I am about to release a demo and it'd be unfortunate if only a few reaches the hard work I put into it so I will be posting art dump, teasers, and devlogs to compensate.

Enough with me genuinely redesigning and re-scoping the game (I just threw away 10-20 gb of files to do such a thing COUGH).. I think its full steam ahead! The demo is actually about halfway done! And I will be updating you folks soon with no empty promises. (gameplay soon..?)

Anyways, see you 50 followers later! (maybe less by now actually) I'll do a poll later and you'll see what I mean...













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