Hello everyone.
We want to share an important update about Night At The Castle 1992 (NATC1992).
Next week we will release the official trailer, confirming the demo's release date. The demo will include the first two nights of the game.
This project is undoubtedly the most ambitious we've undertaken to date. That's why we want to proceed cautiously: first, release a solid demo, listen to the community, and gather real feedback before discussing the full release.
What we're aiming for with the demo:
To know if you like the game and if the approach works.
To identify which parts are most intense and which parts need tweaking.
To improve performance, balance, atmosphere, and any other details that affect the experience.
What the DEMO will include:
Nights 1 and 2
Objectives and initial exploration
First encounters and main mechanics
Difficulty and pacing adjustments based on your feedback
How you can help us
When the demo is released, it would help us a lot if you could leave us:
Comments (what you liked/what you didn't)
Bugs or glitches (if possible, with a screenshot or video)
Ideas for improvement (gameplay, difficulty, UI/HUD, sound, etc.)
Seriously: your feedback helps us make informed decisions and prepare a final release worthy of the project.
Thank you for your support and for following NATC1992. As soon as the trailer is released, we'll post it here and on social media with all the details.
See you soon.
— Hardtonik















0 comments