Game
Emerald Reef
7 years ago

DevLog #2


March 10th, 2019:

So after a month of just trying to figure out certain mechanics I want to implement, I started to become bored with the design of the character(s). Thought I’d share what I’m going for now with this new design.

I’m not entirely happy with it, but its a start, such that I can at least improve on.

5d092f64adb97.png

That’s just the character design, though. I’ve been getting a lot of great ideas for the story out of my head and onto paper (Google Docs). There’s so many twists I’ve created that I never expected this story to have. I seriously can’t wait to share this story with you all.

More updates to come soon! Hoping to get a playable demo out by the end of the year.



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Feb. 2nd, 2019: - Messed around with some tile art I drew up real quick and managed to get the player walking animations to work somewhat-properly. Video of the latter coming soon, preferably with a better environment to showcase.

So

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art comission.

Just a Pico sprite

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Who's is this little cutey👸 here? Thanks🙏 for a gorgeous fanart @WheNa! Feel free to share your arts, screenshots, or videos with #playzelter or #zelter hashtags! #pixelart #animating #unity3d #animated #indiegames #unrealengine #animate #conceptart

Our menu, gathered a huge feedback and positive comments among foreign audience, what you say? Game Steam: https://store.steampowered.com/app/1543090/LiBER/

OK, this starts to be too tricky puzzle already :D

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