Game
Emerald Reef
7 years ago

DevLog #2


March 10th, 2019:

So after a month of just trying to figure out certain mechanics I want to implement, I started to become bored with the design of the character(s). Thought I’d share what I’m going for now with this new design.

I’m not entirely happy with it, but its a start, such that I can at least improve on.

5d092f64adb97.png

That’s just the character design, though. I’ve been getting a lot of great ideas for the story out of my head and onto paper (Google Docs). There’s so many twists I’ve created that I never expected this story to have. I seriously can’t wait to share this story with you all.

More updates to come soon! Hoping to get a playable demo out by the end of the year.



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Feb. 2nd, 2019: - Messed around with some tile art I drew up real quick and managed to get the player walking animations to work somewhat-properly. Video of the latter coming soon, preferably with a better environment to showcase.

Just as Pecaminosa's musicians #improvise this rendition of #LittleSunflower 🌻, so do we improvise with this post you're reading. 😂

What's coming out of your own improvs? 🤔

#Pecaminosa | #IndieDev | #OST | #Jazz

Shoobies leave a sticky trail of mucus in their wake, which can impede movement for any creature that steps in it.

Family band complete!

a drawing I did because I was bored😪. But I love how it turned out.😊

If you’ve played the Vault demo and enjoyed it, please consider ‘liking’ the game page here on Gamejolt and/or leave a comment!

Also please consider tossing Vault on your Wishlist, I really appreciate your support!

https://store.steampowered.com/app/1251800

Only true badasses may pass! #conceptart #art #gamedesign

ooh yes..

Among us_into Madness