Game
Emerald Reef
7 years ago

DevLog #2


March 10th, 2019:

So after a month of just trying to figure out certain mechanics I want to implement, I started to become bored with the design of the character(s). Thought I’d share what I’m going for now with this new design.

I’m not entirely happy with it, but its a start, such that I can at least improve on.

5d092f64adb97.png

That’s just the character design, though. I’ve been getting a lot of great ideas for the story out of my head and onto paper (Google Docs). There’s so many twists I’ve created that I never expected this story to have. I seriously can’t wait to share this story with you all.

More updates to come soon! Hoping to get a playable demo out by the end of the year.



0 comments

Loading...

Next up

Feb. 2nd, 2019: - Messed around with some tile art I drew up real quick and managed to get the player walking animations to work somewhat-properly. Video of the latter coming soon, preferably with a better environment to showcase.

Chiaki Nanami!

Heya there! I really wanted to show you all a little gameplay preview of the first boss fight i'm currently working on i hope you like it ^^

Another house i made long time ago.

Sometimes the suction cup get sticky. Small animation I made in Blender after doing my tutorial on picking up/dropping objects in animations. Crate model by jQueary (https://sketchfab.com/3d-models/game-ready-sci-fi-crate-d98deca6…).

Demonstration of the spells and their effects :)!

a drawing I did because I was bored😪. But I love how it turned out.😊

Alone Together....

I did this on my 3DS ^^ #Kirby

blender animation experimentation, getting the hang of things fast. arms, rig, & gun models by me ofc