Game
The Opera Ghost's Love Story
4 years ago

Devlog 24/10/2021

Slowly getting back on track, my dudes! πŸ˜©πŸ‘Œ Today we have hosted Development Stream β„–69, and I have inserted a Cartographer into the game, who gives you a map of the palace!

https://www.youtube.com/watch?v=lX65Ve6HS-E


Opera Ghost's Love Story - Cartographer Conversation, Unedited Gameplay (from 24.10.2021)
Slowly getting back on track, my dudes πŸ˜©πŸ‘ŒToday we have hosted Development Stream #69, and I have inserted a Cartographer into the game, who gives you a map...
https://www.youtube.com/watch?v=lX65Ve6HS-E


0 comments

Loading...

Next up

Guess who finally played Hollow Knight!

I just can't have enough of this baby, so I drew them a pretty poster! πŸ₯Ίβ™₯😊

If you'd like a PSD file of this, head over to my Boosty! - https://boosty.to/staminaoverlook

Devlog 20th September:

Repainted the TV screen. Fixed the code so that the mouse input goes through to the tilemap, then realized I don't need it. Fun days.

Devblog 9th March, 2023.

Hello! It's been a bit, but this project is back to the top of my priority list.

And Godot 4 released, which means that I have a great chance to clean up my project by remaking it from scratch!

More info in the article below.

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

Devblog, 13th March 2023.

This is partially why I wanted to switch to Tilemaps. They are capable of stuff like THIS. Now I'm able to recreate any sort of lighting, any time of day, within any location that I create.

Welcome @YahahaGames to Game Jolt by giving them a follow!

They're an international publisher dedicated to transforming indie games into global successes.

Check out their game Midnight Special here: https://bit.ly/midnightspecialgj

Devblog 17th June, 2023.

✨ Imported State Machines for animations into Godot 4 for all characters and the player!

✨ Floors and walls in perspective~

✨ Volumetric fog!

✨ Shiny eyes are back! Shinier than ever!

✨ More parallax layers!

✨ SHADOWS!!!

I played #HollowKnight and got a lot of inspiration from it. A great example of how to work with parallaxes. Did you know that they actually used 3D space to build their scenes? I wonder if I can do the same thing in Godot Engine 4 for OGLS!

πŸ‘¨β€πŸš€Born from Yahaha Studios' no-code game engine ecosystem, Yahaha Games is a small publishing team with members from Finland, Singapore and China, dedicated to transforming indie games into global success. πŸ™ŒThanks for supporting us!

My quest log made me recall a very old Phantom of the Opera / Among Us AU me and my friend have devised. It had a beautiful plot about a furious monster infiltrating a spaceship to enact his revenge, only to fall in love with a human... #AmongUsFriday