Hello everybody! Uhh.. update time... yeah something like that... didn't come up with a text this time, anyway.
In this little patch i finally added the granrock villages to the world generation, they don't have any AI right now but they soon will . _ . and yeah. they're pretty cute and all

Now with that said, there is another major game change instore: the music <- now playing random songs at random times made by @TEP_The_Dev and me @Flagimtoshi , but still massive thanks to TEP and his contrubution for the menu music and some of the ingame tracks, be sure to follow him.
Other small changes include:
doors now have a seprate background to the baseblocks and are now highlighted
swaying and wobbleing of the UTRCraft Logo and with that a small chance of a Minecraft-styled splash to appear
bug fix: golden chests loading with zero slots insted of their original number after reloading a world or spawning in a structure
Added a volume slider for the music to the options menu
made all buttons inside the options small to fit a PC UI
made all sliders in the game localizeable
miscellaneous tweaks to world gen like making regular trees more common
Adding a music update system seperate from the game itself
customizable menu and ingame music
made the splashes render much higher than before resulting in them being more visible
fixed: gamejolt login not fully auto-logging in after game restart
made scaling default to different number on mobile
added granrock housing as a entity for future AI development
well yeah thanks for reading, follow UTRCraft for more and see you in the next devlog and maybe ingame <3
#devlog #indie #indiegame #utrcraft #flagimtoshi #changelog #survival #granrock #update #noticeme #wip #indiedev #bugfix #rework #change #explore #teaser
22 comments