
[Devlog #27] The Five Crystals | Updated Random Level Generation and AI Improvements
New devlog video for The Five Crystals! Watch via YouTube: https://youtu.be/ZxeGXfFkA5g
Next up
I'm back! Hi guys, I’m back from holiday and have been working on The Five Crystals for the last few days here is a sneak peak! Devlog #6 will be uploaded later today.
Enemies can also suddenly spawn through Realm Rifts. These Rift Spawns are going to be stronger than the ones wandering around. TBD on the enemies... #screenshotsaturday #godstear #madewithunity
Werehog transformation process. #sonicunleashed
Regular exercise is key for healthy wings.
Try it out!
"Day to Day" (also check spud out here he's a great guy and writer: https://soundcloud.com/spudward)
My D&D art for my family so far (WIP if you couldn't tell)
Cash Banooca
We're knee deep in multiple large features and "game feel". Quick peek behind the scenes in this weeks Dev Blog: https://bit.ly/2QmmaQM
Some time ago, we posted a screenshot of the Mexico level. A curiosity about it is that, like some other scenarios of the game, it was inspired by a real landscape, The Basaltic Prisms of Santa María Regla. It is one of the natural wonders of the country!
Double Rainbow!!!










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