I wanted to make this devlog after finishing the last cutscene, but I've been talking about this devlog for two months, and so as not to keep you waiting any longer, here it is.
Let's begin!
The gameplay is practically ready, all that's missing is the difficulty. Playing the maximum mode of custom night, I feel the game is unbalanced and I could see that it has some unfair combos. I'm doing my best to make the gameplay less unbalanced, and I've already made sure that some specific combos don't happen, but I still have some things to finish, which could be done in a few days.
A frame of Roxanne's jumpscare.

Btw, Roxanne will have 3 different jumpscares
The second and third cutscenes are finished.
I still need to finish the fourth cutscene, which will be the longest in the game. I think it will be divided into two parts: the first part showing what happened after night 6, and the second part showing the ending.
Here are some screenshots.


Custom Night is finished.
There will be challenges.
I was thinking of adding rewards for completing the challenges, plushies, but because doing so would cause poor optimization by adding more assets to the office,
it won't be possible. sorry

Remember that tonight is canon, and you have to complete Maximum Mode with the secret characters to unlock the third cutscene and see the ending
Another change: the menu art was redone. Here is a comparison.

Another small change was this art for when your office power goes out
v1

v2

The calls are now finished. There was a small error in the call where Samuel (the phone guy) explained how to avoid Jessie, but that has been corrected.
Many thanks to @MrMalos
for helping me here :D
As for Roxanne's voice, well, the person who was going to voice Roxanne is on break, so I don't know if the voice lines can be done
if the game manages to be finished this month but the voice lines aren't done yet, I'm thinking of adding them in future patches (if the game needs it) or updates if the game ends up being released
(I could just wait, but I want to release the game in December.)
There will be Easter eggs!
This is the first time I've done this, There are about three in the gameplay that may appear on the cameras. Two are characters from other games, and another is a secret canonical character. Good luck finding any of these.
(By the way, if you think cameos or references detract from the seriousness of this game, keep in mind that although this game has a more or less serious story, it is not 100% serious either, and this is common in 2D FNAF Fangames).
That's all for now. I think this was the longest devlog about this game so far. The game is 89% complete.
Thank you for the 61 followers.
-AranDev
















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