Game
CRAWLSPACE: Insanity Remastered

4 hours ago

DEVLOG #3: We're reaching it.


The game is a little over 95% complete.

It seems as though the most promising iteration of this game will finally see the light of day, soon. If you're interested, here are a few things you can go into this game expecting:


  • The game is difficult.

This game's unique central mechanic is quite experimental. It heavily depends on the player's ability to adapt to unfamiliar environments (and their ability to step outside of their comfort zone)

It's not the type of game where you're good to go the moment you understand the mechanics and what they do. You basically need to relearn to walk. There's a certain muscle memory that you have to gain in order to play this game properly. Once you see it, some of you may not like it, and that's okay. This game is for those who appreciate games that try to do something new.

The game could present you with scenarios that you may see as unfair and/or impossible, this is not the case. Every scenario in this game is fine-tuned to be fair and manageable, it's all about trial and error.


  • The game's story has a certain subtext to it.

It's something exclusive to this entry that won't really be explored in others. It's only partially related to the overarching plot. Things that seem like a stylistic choice (or otherwise pointless) might serve somewhat of a deeper purpose that you have yet to understand.


  • Elements of your experience are out of your control.

With this being said, it doesn't necessarily make the game easier or harder. Eventually, you may be liberated and given the chance to make your own decisions (i.e. take control)

This choice will make a serious difference, and it's important you make the right one.


  • The game may or may not be flagged as a virus/unsafe file.

This is due to various unnegotiable factors. Things that are integral this game's existence and style/story.


Thank you for caring.

-TTC



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