What’s new?
Alright, as we get closer too release. There’s a lot more to do and a lot less to show sadly. To tide you over, I’ll give ya’ll with a tasty gif.
Anyway, some actual change logs.
General Changes
Fixed wires not staying green on after quiting
Fixed sattelite not appearing if player quits mid appearance
Added fade to menu transitions
Fixed Enemy counter reaching -1
Playing with power and Rapid Turrential rain have higher target
Fix for levels randomly not completing
Fixed explosions particles remaining after manually leaving room
Fixed game crashing after leaving boss room
Fixed level not completing after quiting during win sequence
Added Credits
Added web links
Thanks for reading!
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