Game
Sonic Triple Trouble 16-Bit
8 years ago

Devlog 4/6/18


Hi everyone. Fun fact: it’s my birthday today! Going to celebrate in part with my first dev blog here.

One of the things I’ve excited about is the buddy swap feature in Sonic Triple Trouble 16-bit. Unlike the original game, you can freely switch between Sonic and Tails at any time! (see the gif)
After all, the game is called “Sonic & Tails 2” in Japan, so it only makes sense.
I didn’t know how this feature would be received, but the response so far has been great! You all seem to like this idea a lot! XD

Also, I recently did an interview with Sega-16.com where I talk about the origins of the remake, my plans for it, and your response. Check it out here: http://www.sega-16.com/2018/03/interview-noah-copeland-sonic-triple-trouble-remake/

Thanks all!



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We are BEYOND honored that our fan-game, Sonic Triple Trouble 16-bit has reached over ONE MILLION DOWNLOADS on gamejolt! Thank you SO much! I'm glad yall are having fun!

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Introducing @SundioGames , here to bring you pixel-perfect indie adventures! This is the brand I'll be releasing commercial games under. It's exciting and scary! Stay tuned!

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The train boss in my fangame is named "Marve-Shupopolous-Gou." Yes, that is the canon name. "Shupo-shupo" is a Japenese onomatopoeia for the sound a train makes. #fangame #indiedev #sonic

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The game we worked so hard on has just passed over 800k downloads on GameJolt! Years of hard work pays off, don't let them tell you otherwise. 😊 Thank you all SO MUCH!

I am ABSOLUTELY AMAZED that our lil' fan game has been downloaded half-a-million times by you generous people! For a passion project made for free, this is incredible!

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