Game
Sonic Triple Trouble 16-Bit
8 years ago

Devlog 4/6/18


Hi everyone. Fun fact: it’s my birthday today! Going to celebrate in part with my first dev blog here.

One of the things I’ve excited about is the buddy swap feature in Sonic Triple Trouble 16-bit. Unlike the original game, you can freely switch between Sonic and Tails at any time! (see the gif)
After all, the game is called “Sonic & Tails 2” in Japan, so it only makes sense.
I didn’t know how this feature would be received, but the response so far has been great! You all seem to like this idea a lot! XD

Also, I recently did an interview with Sega-16.com where I talk about the origins of the remake, my plans for it, and your response. Check it out here: http://www.sega-16.com/2018/03/interview-noah-copeland-sonic-triple-trouble-remake/

Thanks all!



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Hi all! For my fangame Sonic Triple Trouble 16-bit,

New patch ver 1.2.8 just dropped, which fixes bugs/polish. Simply redownload the game to update. Your save files will remain untouched.

Comment yours below!

Bouncin' around with Amy!

The game we worked so hard on has just passed over 800k downloads on GameJolt! Years of hard work pays off, don't let them tell you otherwise. 😊 Thank you all SO MUCH!

PATCH NOTES for v1.2.8

Sonic Triple Trouble 16-bit

Sonic Drift 16-bit update

Comment right down there

Sonic talking smack. #knuckles

Introducing @SundioGames , here to bring you pixel-perfect indie adventures! This is the brand I'll be releasing commercial games under. It's exciting and scary! Stay tuned!

The train boss in my fangame is named "Marve-Shupopolous-Gou." Yes, that is the canon name. "Shupo-shupo" is a Japenese onomatopoeia for the sound a train makes. #fangame #indiedev #sonic