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Five nights of your making

2 days ago

Devlog 4 I hit the free version limitation and I don't know what to do so I will put the build up and the scrapped night 6 logo




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Devlog 3 I have made some progress first the current menu when you first open the game (still going to change) and you can now exit the extras menu

Devlog 4

office mock up so you can look at cameras the vents and two doors from the front and turn around an look at the stairs from the back

Devlog 2

quick one I made the menu is all but done and I made the extras menu mind the spelling but it can give you more information about the game

Devlog 1 So I started working on the game yesterday and here what I have first off I made a very early menu design second I made a head of on of the animatronics that will be used on the menu screen to accesses different parts of the menu Well that is all

Smile! Here, take some happy pills! ✨💊 #Blender #3DModelling #3DArt Buy me a Ko-fi: https://ko-fi.com/barbarafb_

Been working lately on lots of 'behind-the-scenes' boring stuff that no one really cares about, so here’s a guy playing the sax for some reason.

#screenshotsaturday

Path of Kami: The Evolution of the Lore

Sometimes the suction cup get sticky. Small animation I made in Blender after doing my tutorial on picking up/dropping objects in animations. Crate model by jQueary (https://sketchfab.com/3d-models/game-ready-sci-fi-crate-d98deca6…).

In the quest for accessibility, I'm adding Resurrection Shrines for players on the 'novice' end of the platforming spectrum.

In order to unlock the power of a Shrine, you must collect 3 'Souls' from your dead corpses! (the floating blue orbs)