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Game
Joe Life 1
2 years ago

Devlog 4:


After about 40-ish minutes of pain & confusion, I finally added reversible gravity, as well as almost doubling the block count from 57 to 98.

Pretend that every gravity invert I pressed q, because that's the debug shortcut I used.

Sometimes, if the conditions are met, you might manage to get Joe stuck in the ceiling/floor/whatever (demonstrated around 0:30), but that's fixable by having Joe jump. Not sure how to prevent joe from getting stuck.

I added changeable size, but only as debug for now. For some reason at sizes of 95 and above the game starts to lag, but I'm not planning on having Joe be that huge.

I'm not even done with the title screen yet.



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HAHAHAAHAA! You think you SCAVENGERS, with your fancy ass TECHNOLOGY can OUTFLY us!

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So we STOLE your FANCY ASS FIGHTER JETS, and NOW we will disturb your ENTIRE VILLAGE! #wof

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Perfect for those wavy backgrounds found in most FNF DaB/DnB mods! I will experiment further.

Thanks for feature!

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57 blocks and @LilyMakesThings 's platformer script for this joeass.

oh, and btw the ground works :D

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(music by me)

@ddededodediamante