Game
Slime Wars
8 years ago

Devlog #52


Hi everyone,

I actually got a lot done this week, like I fixed up some overlapping in sprites some levels.

I also redesigned some of the menus, including Title, Controls, and Extras. I also started working on the Unlockables Menu, which will include the Slime Codex that I talk about last week, on top of also Hard Mode and a Boss Rush Mode.

I also took some of the early sprites, like the Level 1 / Level 2 background and the checkpoints. If you don’t know, in the early days of development I used a different program to make the sprites ( one that was specified for a completely different program ) than I use now. They came out in low quality and were blurry. I am now starting to fix up these sprites using the program I use now, and to put them into the game.

See you all next week,
Buttercreeper6



0 comments

Loading...

Next up

Slime Wars Full Release in 5 Days and Important Info

Been working lately on lots of 'behind-the-scenes' boring stuff that no one really cares about, so here’s a guy playing the sax for some reason.

#screenshotsaturday

Protege el conocimiento, salva la historia. Guardian of Lore es un platformer 2D en el que debes luchar para mantener viva la memoria de la mitología latinoamericana. El juego llegará a Steam el 18 de mayo: https://steam.pm/app/1211740 #ScreenshotSaturday

Just a Pico sprite

Auto-chess meets Clash Royale in an intense strategic battle. Outsmart your opponent, hide your play and crush their armies! Empire Builder just got another major update, check it out! https://gamejolt.com/games/EmpireBuilder/558901

A 1h30 painting, coffee break.

My twitter: https://twitter.com/loupil100

Got some fun collectibles in our game, Path of Kami!

ooh yes..

Pigs can push buttons for you!

#gamedev #pixelart #screenshotsaturday

Don't forget to wishlist Toodee and Topdee on Steam!

https://store.steampowered.com/app/1303950/Toodee_and_Topdee/

NEW AWP DESIGN !