Game
Steel Titans
8 years ago

Devlog 6: Bug fixes and Mid Development Hell


So…

What have I added?

Not much sadly

Bug fixes and tweaks

Added depth to glass
Leg depth tested
Concrete recentered
Accuracy decreased on normal fire and rapid fire
Explosions no longer go behind walls

Thats it…

Yup.

Oh yeah, I also started creating a new level, nice lil sneak peak for ya’ll…

5d099729c0f07.png

So why so little progress?

Well for one, we’ve got the problem I mentioned in the previous devlog (ie: GCSEs), but we’ve also got a problem well explained by our lord 2kliksphilip

Yeah, I’ve hit mid development hell

Theres not much to follow up on that, soooo, I’m just gonna end this devlog here.

Thanks for reading.



0 comments

Loading...

Next up

Have a good Boi

Sometimes the suction cup get sticky. Small animation I made in Blender after doing my tutorial on picking up/dropping objects in animations. Crate model by jQueary (https://sketchfab.com/3d-models/game-ready-sci-fi-crate-d98deca6…).

Family band complete!

The whole squad is here!

Interested? Follow me!

Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.

A house I've built a while ago. :)

It nicely separates the snowy biome from the grassy one.

It's built with painted Ebonstone.

My D&D art for my family so far (WIP if you couldn't tell)

2d lighting experiment

Some Shadow boss fight gameplay 👾