Game
Slime Wars
6 years ago

Devlog #95: Be Back Soon


Hi everyone,

I would first like to start off by apologizing for not posting a devlog last week, I didn't have internet access for a while.

However, I was able to get a lot done, like finish up the Final Boss AI, the rest of the room, and made the final credits. Meaning; the base game is finished! From now on i'll be working on bug fixes, other modes, and difficulties for the game.

Also, this will be the last time i'll be able to work on the game for a while, for I am going to be gone for three weeks and will be unable to update the blog or work on the game.

Have a wonderful day,

Buttercreeper6



0 comments

Loading...

Next up

Slime Wars Full Release in 5 Days and Important Info

art comission.

Fan art for Foolish I'm feeling kinda better so I drew this

Quantum precognition is one of the most powerful cards. End game cards & equipment. Demo/alpha build boss is no match for this deck.

Just a Pico sprite

Sometimes the suction cup get sticky. Small animation I made in Blender after doing my tutorial on picking up/dropping objects in animations. Crate model by jQueary (https://sketchfab.com/3d-models/game-ready-sci-fi-crate-d98deca6…).

The whole squad is here!

Interested? Follow me!

Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.

a drawing I did because I was bored😪. But I love how it turned out.😊