This is the last devlog. Hard parts in Best Ending is actually done. Now that's left for best ending it's a few cutscenes. I've planned to complete the game at 31 December, but I don't want to rush it, so it's most likely will be delayed. Thanks for your attention.
Next up
Devlog - November 2020
Devlog - October 2020
Status of a characters.
Devlog - September 2020
Merry Christmas ! 🎅
I'm back!
I wonder what is this I'm working on...?
Just as Pecaminosa's musicians #improvise this rendition of #LittleSunflower 🌻, so do we improvise with this post you're reading. 😂
What's coming out of your own improvs? 🤔
#Pecaminosa | #IndieDev | #OST | #Jazz
Shoobies leave a sticky trail of mucus in their wake, which can impede movement for any creature that steps in it.
Enemies can also suddenly spawn through Realm Rifts. These Rift Spawns are going to be stronger than the ones wandering around. TBD on the enemies... #screenshotsaturday #godstear #madewithunity





















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