Hello penguins, pumpkins and PERRY THE PLATYPUS?! Welcome back to another DEVLOG! It's 2026! And with that comes a LOT more content in store for you guys. For those who really can't be bothered to read long intros, I'll spare you your time. Just uh, have fun reading?
I'm finally doing it. I'm releasing Undertale Indigo songs! Now please do take into account that they are not guarantied to be in the game and can be taken out of the Soundtrack at any time. But for the way it's looking, I hopefully won't have to do that! And while on the subject of the songs, 70% of the Soundtrack is done! This is a huge accomplishment, with there only being a few tracks to make for encounters and area themes.
Sprites are going really well, and in terms of art in general, it's going amazing. [Redacted]'s final sketch was just finished, marking the end of his design process! Oh wow did it take a while to get a final design down. Vlaming literally took 2 weeks. His has taken 3 months. It went from vines to scars to vines again. And then if anyone was wondering, the final design WENT BACK TO SCARS. Yeah, that was a process that I didn't expect to take so long. Or to put it in terms for a Deltarune fan, IT WAS TAKING TOO LONG.
The attacks are going along very well! We've finished a small (but significant) majority of Vlaming's attacks. And even though very little are done, they look fabulous! Just some resprites on some of the attack's need to be done. Yes, we used some Undertale attacks. No, it's not gonna harm anyone.
Overall Progress
Ruins - 40%
Airship entrance - 58%
I know it's sad but I literally can't give away any other locations yet
Well hello, hello, hello! You know the drill. Stuff I'm obligated to put at the end of every single DEVLOG.
Undertale Indigo by @GOOBYMON16
DEVLOG by @GOOBYMON16
Editing help by nobody. Yeah, just me this month
Idk why there's more sections than there needs to be...
OH RIGHT, the photos usually go here! I knew I was forgetting something!
Actually I couldn't be bothered to upload them
By the way, the reason this didn't release exactly at New Year is because I put it on Irish time
Bye!











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