A little more than a week ago, I started designing levels for the game. The original 3 levels from the prototype will not be in the final game.
The levels will get increasingly more difficult and become longer, so the final levels may take longer to develop than all of the first ones combined. I'll also try to include new challenges and obstacles in every level, so they feel less bland.
Right now, I have finished the first 3 levels and am still working on level 4. The current plan is to have 9 levels, but the decision isn't final...
I might post some previews in the future, so stay tuned for that!
And of course, I'm still polishing some of the new features to make sure there less no bugs.
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