Well, it's time for another Devlog. I skipped yesterday's because I, honestly, was not in the mood to write one. So instead, I'll just do a longer one today. So, the general gameplay of the game is that when you press M, a prompt will appear asking you to type the spell you'd like to use. Simply type in the spell (It's not caps sensitive) that you find in the book, and then press enter to finish the spell. Sometimes, though, you may need ingredients to perform the spell. Finally, you may need to be in a certain location in the game to use specific spells. Example: Combat spells can only be used in the forest.
Next up
Announcing GoodEnoughGame's Pizzeria Simulator
Witchcraft Simulator Trailer One: The Boring Part of the Game.
Development image.
Trailer for my newest project, Witchcraft Simulator.
art comission.
Check out this scifi scene by Jason Kwak!
https://www.artstation.com/artwork/681R05
#3dart #npbr #scifi #cyberpunk #environment #office #computers
Another house i made long time ago.
Just a Pico sprite
A house I've built a while ago. :)
It nicely separates the snowy biome from the grassy one.
It's built with painted Ebonstone.










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