Well, it's time for another Devlog. I skipped yesterday's because I, honestly, was not in the mood to write one. So instead, I'll just do a longer one today. So, the general gameplay of the game is that when you press M, a prompt will appear asking you to type the spell you'd like to use. Simply type in the spell (It's not caps sensitive) that you find in the book, and then press enter to finish the spell. Sometimes, though, you may need ingredients to perform the spell. Finally, you may need to be in a certain location in the game to use specific spells. Example: Combat spells can only be used in the forest.
Next up
Development image.
Trailer for my newest project, Witchcraft Simulator.
Witchcraft Simulator Trailer One: The Boring Part of the Game.
art comission.
Check out this scifi scene by Jason Kwak!
https://www.artstation.com/artwork/681R05
#3dart #npbr #scifi #cyberpunk #environment #office #computers
"Thanks guys for endless hours of fun." 👍
(My first fan art. Read the article, please.)
Path of Kami: The Evolution of the Lore
Updated the chest in the maze, adding sound, particles and better animation. But what's in the chest?
Heya! I wanted to show some gameplay progress i made so far. I hope you like it ^^
Back in my art school days I used to ride the 710 COPSA line from Parque Del Plata to Montevideo almost everyday. This is the Marcopolo Viaggio G4 Mercedes Benz model from the late 80s, one of the older bus models that was running on the line.










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