Today (or tonight) we've got a few things to announce.
Good news
Bad news
Work
and
What is going to happen with the game!
So, let's get into it!
THE GOOD NEWS
A lot of progress on the Overworld. The biggest is sprites!
Here are they:
Extra overworld sprites
They will be used in minigames or overworld battles, like in Deltarune.
New design for Last Hallway
This new version was created using two tilesets together in Tiled, a program you can use to make maps, overworlds, and whatnot.
THE BAD NEWS
We have some bad news: the game code ended up corrupted, leaving the end result a worthless black screen. I'm not sure what happened or why it happened. I also recently had to factory reset my PC, aaaand the game is gone.
Shi-
WORK
Progress is going extremely slow, unfortunately. With the bad news above and the whole thing gone, things aren't going well. The project won't yet be cancelled, but it's close to a state where we have no choice. I also don't have much time to work on the game because of school. (who needs 6 hours of work a day, anyway?) Anyhow, School holidays are undergoing, giving me more time. But, extra things pop up here and there, blocking me from helping this game grow.
WHAT IS GOING TO HAPPEN WITH THE GAME?
New engine, new sprites, new code, new everything. The game will now be made with CYF 0.6.5, allowing for a good, working battle and overworld engine. Though, all the sprites will be remade; no Undertale sprites, all custom made and hand-crafted, like the ones above.
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