Hey everyone ! The weight system is done and, when I’m writing this post, I’m actually working on the mood system ! I just want to explain how this weight system works : So as you you can this on the screen it will be a gauge with 11 levels ( 1 to 11), the perfect weight is the 6th level logically. If the weight > 8 then the next day your pet will lost 3 life points + ( weight - 7) else if the weight < 4 then the next day your pet will lost 10 life points + ( 4 - weight). Each day your pet will loose 1 weight level so be carefull ;) ( The weight can’t be under 1 and above 11)
Next up
Devlog - daily rewards ! The daily rewards are almost created ! Those rewards will be very important because they will the only way to earn money in the game to buy food for your pet c:
Shoobies leave a sticky trail of mucus in their wake, which can impede movement for any creature that steps in it.
Here's a peaceful little forest scene for this #screenshotsaturday, from the beginning of the game.
Enemies can also suddenly spawn through Realm Rifts. These Rift Spawns are going to be stronger than the ones wandering around. TBD on the enemies... #screenshotsaturday #godstear #madewithunity
What do you think guys in my robot?Just a beginner in 3d modeling..
My instagram https://www.instagram.com/rojhonbb/
Family band complete!
Werehog transformation process. #sonicunleashed
Very ambitious construction going on in Planet Zoo on Plays today. We're tryin'. LIVE: www.twitch.tv/dreamhackplays
brung back my old oc plus a new one
...they don`t have names yet tho
Out of boredom and curiosity, I coded Sailor Jupiter's Argentine Backbreaker.
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